
The use of MT Framework for Mega Man Legends 3 Project fulfills one of the engine's unofficial purposes. In a 1UP interview in 2007, Keiji Inafune mentioned that the lead programmer on Legends, who helped create the engine, told him that the engine was "ready" for a Legends game. "All I need is the 'go' and we can slap Mega Man in there."
Eguchi also announced the winner of the Bonne Mecha design contest. "Donner Wels" is a bipedal, fish-tailed thing with an electric whip. "Bear in mind," Eguchi said, "we will do a bit of revising and "recipe-altering" on our end in the interest of quality and what-have-you. So please bear with us and look forward to seeing how this mech ultimately turns out!"
Mega Man Legends 3 Project uses MT Framework originally appeared on Joystiq on Tue, 14 Dec 2010 14:15:00 EST. Please see our terms for use of feeds.
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