Like many of you, we've grown cynical watching companies cram unnecessary multiplayer into games with solid single-player experiences. Upon its announcement, that's exactly what Assassin's Creed: Brotherhood's stab-or-be-stabbed multiplayer sounded like: typical padding to a cash-in sequel, still riding high on the last game's wave of success. Wrong. Not only did Brotherhood's single-player campaign offer a focused, distilled romp through Rome, but its multiplayer gave us a unique experience that, refreshingly, didn't have shooting at its heart.
Continue reading Joystiq Top 10 of 2010: Assassin's Creed: Brotherhood
Joystiq Top 10 of 2010: Assassin's Creed: Brotherhood originally appeared on Joystiq on Fri, 31 Dec 2010 13:00:00 EST. Please see our terms for use of feeds.
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